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After defeating Ridley she enters the next room but finds that the Metroid Hatchling is not there.Īfter this she returns to Crateria and enters the room with the four golden statues of the bosses. After further traveling through Lower Norfair she eventually reaches Ridley's hideout. After defeating it she receives her final power-up, the Screw Attack. Shortly after entering lowering Norfair, Samus enters a battle with a Golden Torizo which is much more powerful than the previous Torizo she battled. Upon defeating Draygon Samus receives the Space Jump ability which will allow her access into Lower Norfair where Ridley resides. While in Maridia she defeats the sub-boss Botwoon and the boss Draygon. With the Gravity Suit equipped Samus is able to explore the flooded Maridia fully. Samus then returns to Brinstar and uses a power bomb to break the glass tube separating Brinstar from Maridia. While exploring the ship she finds the Gravity Suit which will allow her to freely travel through water. After defeating Phantoon, power returns to the ship allowing Samus to fully explore it. Eventually she arrives in a room and the boss Phantoon appears. When she arrives the power is off and the place is deserted except for ghosts. After exploring Norfair, Samus uses the Grapple Beam to gain access to the Wrecked Ship. While exploring Norfair Samus finds serveral more power-ups including the Grapple Beam and she defeats the sub-boss Crocomire. After defeating Kraid, Samus receives the Varia Suit allowing her to travel deeper into Norfair. After visiting Upper Norfair to obtain the Hi-Jump Boots, Samus travels to Kraid's Lair in order to obtain the Varia Suit. While in Brinstar she fights the sub-boss Spore Spawn in order to receive super missiles.
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She takes these power ups with her into Brinstar. Afterwards she collects the morph ball bombs and, before she can exit the room, she is attacked by a Torizo which she defeats. Upon landing on the planet, Samus arrives in Crateria and shortly after arriving finds the morph ball and missiles power ups. She then escapes the space colony as it self-destructs and tracks Ridley to a nearby planet, Zebes. They have a short battle which ends with Ridley taking the Metroid Hatchling into his possession. After a short treck through the Colony Samus encounters her nemesis, Ridley. She immediately returns, only to find everyone dead. However, just as she leaves, Samus receives a distress signal coming from Ceres. Unable to end its life, Samus brings the Metroid larvae to the Ceres Space Colony, so that scientists could study the mysterious power of the Metroids. After she eradicated the Metroids from their homeworld, SR-388, Samus Aran finds a Metroid hatchling, which believed her to be its mother. Super Metroid opens with a short summary of its predecessor, Metroid II: Return of Samus on the Nintendo Game Boy. This curious mechanic has many people struggling to see who can find the fastest path to take to complete the game, making Super Metroid one of the first games surrounded by the 'speedrun' phenomenon. For example, by mastering a maneuver known as the 'mockball' players can get the super missiles very early in the game, when they enter Brinstar for the first time.
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This means that although there is roughly a set path for Samus to follow, skilled players are capable of reaching ledges or getting past barriers before they have discovered the power up that is ordinarily required to get there. Super Metroid is also famous for the unintentional ability to "sequence break" the game.
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Even today, the game is considered by many to be one of the greatest games of all time. Super Metroid was one of the largest and most graphically-impressive games for the console at the time of its release. Players take the role of a female bounty hunter known as Samus Aran as she explores the deadly planet Zebes and collect an arsenal of weapons and gadgets, which will in turn let her progress into areas that were previously inaccessible. Like most games of the series, Super Metroid is an 2D action-adventure game with platforming elements. It is the third game in the Metroid franchise, and the plot picks up where the last game in the series, Metroid II: Return of Samus, left off. It was initially released on the Super Famicom (Super Nintendo) in 1994, but has since then been re-released on the Nintendo Wii's Virtual Console. Super Metroid is an action-adventure game developed by Nintendo R&D1 and published by Nintendo. Overview Title screen featuring the Metroid Hatchling
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